// Change
Crosshair Size (bind F5 "vstr tCHSize")
set CHSize24 "set tCHSize vstr CHSize32;
cg_crosshairSize 24"
set CHSize32 "set tCHSize vstr CHSize64;
cg_crosshairSize 32"
set CHSize64 "set tCHSize vstr CHSize128;
cg_crosshairSize 64"
set CHSize128 "set tCHSize vstr CHSize24;
cg_crosshairSize 128"
vstr CHSize24//
Change Crosshair 0-9 (bind F6 "vstr tCHNo")
set CH0 "set tCHNo vstr CH1; cg_drawCrosshair
0"
set CH1 "set tCHNo vstr CH2; cg_drawCrosshair
1"
set CH2 "set tCHNo vstr CH3; cg_drawCrosshair
2"
set CH3 "set tCHNo vstr CH4; cg_drawCrosshair
3"
set CH4 "set tCHNo vstr CH5; cg_drawCrosshair
4"
set CH5 "set tCHNo vstr CH6; cg_drawCrosshair
5"
set CH6 "set tCHNo vstr CH7; cg_drawCrosshair
6"
set CH7 "set tCHNo vstr CH8; cg_drawCrosshair
7"
set CH8 "set tCHNo vstr CH9; cg_drawCrosshair
8"
set CH9 "set tCHNo vstr CH0; cg_drawCrosshair
9"
vstr CH8
// 3 Person angle (bind
F7 "vstr tpangle")
set tpa1 "set tpangle vstr tpa2;cg_thirdpersonangle
0"
set tpa2 "set tpangle vstr tpa3;cg_thirdpersonangle
90"
set tpa3 "set tpangle vstr tpa4;cg_thirdpersonangle
180"
set tpa4 "set tpangle vstr tpa1;cg_thirdpersonangle
270"
vstr tpa1
// 3 Person Range (bind
F8 "vstr tprange")
set tpr1 "set tprange vstr tpr2;cg_thirdpersonrange
100"
set tpr2 "set tprange vstr tpr3;cg_thirdpersonrange
150"
set tpr3 "set tprange vstr tpr4;cg_thirdpersonrange
200"
set tpr4 "set tprange vstr tpr1;cg_thirdpersonrange
50"
vstr tpr1
// Look Back (bind b
"vstr switchview")
set switchview "vstr back"
set back "cg_thirdperson 1; cg_thirdpersonangle 180;
cg_thirdpersonrange -10;set switchview vstr forward"
set forward "cg_thirdperson 0; set switchview vstr
back"
// Toggle stay/crunch
(bind c "vstr crouchswitch")
set duck "+movedown; set crouchswitch vstr
stand"
set stand "-movedown; set crouchswitch vstr
duck"
set crouchswitch "vstr duck"
// Rocket Jump (bind r
"vstr rjump")
set uhhh "wait;wait;wait;wait"
set rjump_1 "set freelook 0;set cl_pitchspeed
999;+lookdown;vstr uhhh;+attack;+moveup"
set rjump_2 "set cl_pitchspeed 140;-lookdown;set
freelook 1;-attack;-moveup"
set rjump "vstr rjump_1;vstr uhhh;vstr rjump_2;vstr
uhhh;centerview"
// Spectator Toggle by
Joeyray (bind F4 "vstr spec")
// Switch between spectrator and in game
set spec vstr specON
set specON "team s;set spec vstr specOFF"
set specOFF "team 1; set spec vstr specON"
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