.Weapons.

Look in models and skins for weaponmodifications.
Unter Models und Skins findet ihr Waffenmodifikationen.
 
  no   Gauntlet
No ammo
Damage: 50 pts, 400 msec/punch
 
             
    Machinegun
Max. ammo: 200
Damage: 10 pts, 100 msec/shot
 
             
    Shotgun
Max. ammo: 200
Damage: 11 pellets of 10 each, 1000 msec/shot
 
             
    Grenadeluncher
Max. ammo: 200
Damage: 100 pts direct hit, or 100 pts splash over 150 units, 800 msec/shot
 
             
    Rocketluncher
Max. ammo: 200
Damage: 100 pts direct hit, or 100 pts splash damage falling off over 120 world units, 800 msec/shot
 
             
    Lightningun
Max. ammo: 200
Damage: gun 8 pts, 33 msec/trace, max range 768 units
 
             
    Railgun
Max. ammo: 200
Damage: 100 pts, 1500 msec/shot
 
             
    Plasmagun
Max. ammo: 200
Damage: 20 pts direct hit or 15 pts splash damage over 15 units, 100 msec/shot
 
             
    BFG
Max. ammo: 200
Damage: 40 pts instant splash damage over 100 units, 100 msec/shot
 
             
      Grapple
No Weapon.
 
             
The Flamethrower and the Chainsaw are not (longer?!) present in orig. Quake3.
I've made a new Flamethrower and Chainsaw, to find, click on the pic's.
Den Flamethrower und die Kettensäge wird es leider in orig. Quake3 nicht "mehr" geben. Ich habe einem neuen Flammenwerfer und eine Kettensäge gemacht, klickt einfach auf die Bilder
             
  no   Chainsaw
No ammo
Damage: ???
 
             
    Flamethrower
Max. ammo: 200
Flamethrower to be determined, but short range /wide angle